How to Create a Starting or Break Scene in OBS

You can build a separate starting or break scene in OBS using an image and a message. This can be useful for recordings, events, or a live destination that permits that type of screen.

Check the platform's rules first. Some webcam services require a live, active camera and do not allow static or unattended broadcasts. Creating a scene does not authorize its live use.

Create a separate scene

  1. 1.Click + in the Scenes panel.
  2. 2.Name it clearly, such as Starting Screen or Break.
  3. 3.Select the new scene before adding its sources.

Keep your main camera scene separate so you can return to it deliberately. You do not need a game capture source to create a break layout.

Add the background and message

Click + → Image in Sources to add a suitable background. Resize it to fit the canvas without distorting any important design.

For a simple message, you can use an image containing text with a transparent background and place it above the background source. Ensure it remains readable at the output resolution, not only in a large OBS preview.

Use neutral, accurate wording. Do not display a return time you cannot meet or include external links the destination does not permit.

Inspect source order

The source list is layered from top to bottom. Keep the message above the background and remove any unintended camera or captured-window source from this scene.

Check both the scene and the relevant output preview. A layer that covers one source does not necessarily stop that source's audio.

Set the audio deliberately

A break image does not automatically mute your microphone. Global audio devices or other active sources may still contribute sound.

Before using the scene, decide what should remain audible and test the appropriate mixer or hotkey controls. Do not assume switching scenes alone makes a private conversation inaudible.

Practice switching away and back

Make an offline recording while moving between the main and break scenes. Listen for unexpected sound and check for a missing camera when you return.

If using Studio Mode, confirm the intended scene reaches Program through a transition. If the destination does not allow an away screen, stop the broadcast using its supported process instead of leaving this scene live.

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